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TD Mystic
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Posted: 25 Nov 2008, 18:50    Post subject: Multi Theft Auto now opened for business

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Hitman
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Posted: 25 Nov 2008, 19:19    Post subject:

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AdiBoy
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Posted: 25 Nov 2008, 19:28    Post subject:

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mrselfdestruct

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Posted: 25 Nov 2008, 19:31    Post subject:

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Yoda
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Posted: 25 Nov 2008, 19:47    Post subject:

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Whiskey
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Posted: 25 Nov 2008, 19:50    Post subject:




"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
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TD Mystic
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Posted: 25 Nov 2008, 20:00    Post subject:

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Sputs|uk
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Posted: 25 Nov 2008, 20:34    Post subject:

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Hitman
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Posted: 25 Nov 2008, 21:51    Post subject:

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Dockinoke
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Posted: 25 Nov 2008, 22:12    Post subject:




Relax Rulez 8-)

<<The difference between a newbie and a noob? The first learns, the second is pwnt.>> - Docki at phone whit a friend

Docki sharable maps here: [url]http://sdrv.ms/O4MJx0[/url]
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Hitman
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Posted: 25 Nov 2008, 22:39    Post subject:

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Matt88
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Posted: 26 Nov 2008, 11:23    Post subject:




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Obelix
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Posted: 26 Nov 2008, 13:19    Post subject:

You could just say "MTA team decided to share their source code with public, so they could speed up their never ending game mode. Click here for a long story".


My opinion - Forget it. It wont be finished ever.
Wassup dockie? Good amount of players? How much? 5? 6? :lol:


Now, what we need for a gta4 server? Who will host it? RockStar (we pay them/its free), or us (like these servers we had/have)? Lets in good SKC way, not stick to the topic and talk about real stuff - our upcoming brand new GTA4 Multiplayer Server :mrgreen:
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Matt88
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Posted: 26 Nov 2008, 14:31    Post subject:

This is maybe me being a megalomaniac or something, but GTA IV will have dedicated servers. So... what about admin stuff? Like, will it have scripts /logins for admins to do their admin duties on the dedicated servers...?


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Obelix
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Posted: 04 Dec 2008, 20:28    Post subject:

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Heggy
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Posted: 05 Dec 2008, 13:26    Post subject:

Ok short version - They've gone back into the code, deleted a bunch of obselete shite and done their best to remove dependencies on slq's or something like that.

Yeah, I know that makes no sense whatsoever but one of my mates has been working closely with the MTA team. MTA is still gonna be worked on and essentially, dp3 is still gonna come out in a matter of weeks, it's just not gonna be called dp3.

I dunno how much I can tell you cos I dunno how much my mate was supposed to tell me, but rest assured MTA:Sa is closer to being perfected than it was.
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