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Csena[HUN]
SKC Elite Member
Joined: 30 Jul 2009
Posts: 1056
Location: Hungary
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Posted: 26 Oct 2012, 11:18 Post subject: Grand Theft Auto Sun City |
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For those who plays SA offline:
Authors: Sanya Spy (main author, modeler, mapper), KOHDYKTOP (converter)
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Dockinoke
Site Admin - SKC Leader
Joined: 20 Mar 2008
Posts: 2728
Location: Sicily, Italy
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Posted: 26 Oct 2012, 11:52 Post subject: Re: Grand Theft Auto Sun City |
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Is that hard steal pieces of that for online maps?
Relax Rulez 8-)
<<The difference between a newbie and a noob? The first learns, the second is pwnt.>> - Docki at phone whit a friend
Docki sharable maps here: [url]http://sdrv.ms/O4MJx0[/url]
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Csena[HUN]
SKC Elite Member
Joined: 30 Jul 2009
Posts: 1056
Location: Hungary
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Posted: 26 Oct 2012, 12:35 Post subject: Re: Grand Theft Auto Sun City |
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Well...
I extracted the whole map and it is almost 50 Mb (47.. If Ivan reduce files size we can make a resource. But I do not want to do it without Sanya Spy and KOHDYKTOP permission.
Edit: Checked some dff files (luckily we do not need LOD files, so the size is 38 Mb now) nd they are huge. I am not an expert, but I am not sure mta can handle these big objects. There are some custom trees and buildings too that we do not really need,
Drive on the pavement. Accidents always happen on the road. [SKC]Sputs|uk "Me and this map are officially over now. We were happily married in the begining, but now it's war and i want a devorce!"
Last edited by Csena[HUN] on 26 Oct 2012, 13:00, edited 1 time in total.
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Ivan_xXx
SKC Elite Member
Joined: 04 Oct 2007
Posts: 3088
Location:
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Posted: 26 Oct 2012, 13:00 Post subject: Re: Grand Theft Auto Sun City |
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Yea I looked at it earlier, we'll see how it goes. Also cse what is the MTA folder in there for? Maybe it's good to go already? We'll get rid of the 4Gb of music ofc
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Csena[HUN]
SKC Elite Member
Joined: 30 Jul 2009
Posts: 1056
Location: Hungary
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Posted: 26 Oct 2012, 13:14 Post subject: Re: Grand Theft Auto Sun City |
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I have no idea, but I was able to host an mta server. Basically they made this for SAMP.
Anyway here are the files: (put LOD dffs in the different folder, because as far as I know we do not need them)
I used imgtool to extract them (Grand Theft Auto SunCity Beta\models\suncity.img)
Checked many dffs and there are many that we do not need (trees, rocks, even original gta sa buildings), so maybe the whole resource will be around 20 Mb. I think that is not that bad.
Drive on the pavement. Accidents always happen on the road. [SKC]Sputs|uk "Me and this map are officially over now. We were happily married in the begining, but now it's war and i want a devorce!"
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