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Puma


Joined: 30 Apr 2010
Posts: 7
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Posted: 30 Apr 2010, 22:50 Post subject: Puma's MTA maps |
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Maps for Mta:San Andreas, DM1.0 by me, Puma. These maps are meant for the race-gamemode. Small description per map:
PLEASE NOTE: Everything shown here is 100% made by me, apart from the magnetwheels script by Dragon and some music and sounds which are used in a few maps. The rest is made by me: maps, scripts, models, textures etc.
PLEASE NOTE: Maps which have a filesize of over 100 kb can cause download-problems for players. MAPS WITH A FEW 100 kb FILESIZE ARE ONLY RECOMMENDED FOR FAST SERVERS.
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Tame the Cube
DD map. You're all standing on a big cube above water. The cube will do some random moves. Try not to fall off, last man standing wins.
File size: 127 kb
Video:
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Newton's Boxes
DD map that uses Dragon's "magnetwheels" script, which allows you to drive upside down; practically at every direction. The map uses small roads which also are in all directions. Uses custom vehicle models, boxes.
File size: 44 kb
Screens:


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Rise of the Devil
DD map. Wankenstein-lik map above water, but the red water raises level by level every 30 seconds (5 levels total), so you must drive up if you don't want to drown: this makes the map smaller and smaller, every time the water raises. Weird sounds make the map a bit scary.
File size: 100 kb



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The Dog is Hot
Race map, which uses a Hotdog as custom model for the Infernus. Don't worry, the collision and the weelbase is exactly the same as the original Infernus, so the handling is exactly the same. The race itself starts in the country and ends in the desert. This may seem a long track, but the map uses 'walls' which makes you able to travel at high speed without slamming out of the track or getting out of control.
File size: 76 kb
Screens:



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Just get the f*cking Hunter
Very original DM map which uses scripts to move objects, detonate explosions and more. The map is a bit hard, but that makes it really fun, also because of the speciality.
File size: 8 kb
Video:
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Straight out, Full speed
Racing map. Just like the name says: straight out, full speed. The map contains a great number of ramps, loops and sh*t like that. Just steer a little bit here and there, don't let your finger slip off the throttle and use N20 along the whole track.
File size: 9 kb
Screens:


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[b][size=200]www.PumaStudios.nl[/size][/b]
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Puma


Joined: 30 Apr 2010
Posts: 7
Location:
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Posted: 30 Apr 2010, 22:50 Post subject: Re: Puma's MTA maps |
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City of Guns
City-like DD/DM map for the race-gamemode. This map uses a self-made script, which spawns markers around the map. If you drive through one of these markers, you'll get a gun (random). You'll not be able to leave you vehicle, so your player is set in drive-by mode. This gives you the opportunity to shoot the other players/cars to blow.
File size: 11 kb
Video (from 0:45):
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Las Wateras Fights
DD-like map on buildings in Las Venturas. The water level is raised, so the streets under water. The roofs of multiple buildings are linked together and, like in City of Guns, markers are spawned around the map. If you drive through one of these markers, you'll get a gun which you can use to shoot the other players/cars down with.
File size: 6 kb
Video (from 1:45):
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The Alien Spaceship V1
DD map on an alien spaceship above water. The spaceship is built of several rings, that rotate all the time. Your goal is to survive, but there is a little easter-egg in the map (minigun), inside the spaceship-centre. This V1 version is the 'small' version of the spacechip: the model is less complicated and the custom vehicle is NOT included, so the file size is reduced a lot.
File size: 331 kb
Video:
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Circles circles circles
DD/DM map above water in a drowned Las Venturas, with a killer easter-egg. Uses scripts to animate/move multiple objects around the map.
File size: 7 kb
Video (from 0:15):
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Hunted by Objects
Very unusual DD/DM map. The map is a big square. This big square is splitted in a lot of different parts, which start to disappear after the map has started. Eventually there will be only 1 bit left, so all the players must get to that lonely bit. After that, it will drop to water level and a marker will apear: drive through the marker for a minigun. The map is 'decorated' with ships sailing by, submarines breaking the surfaces and planes flying over. All this stuff is done by script.





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Kart 1
Mariokart-like kart map, race. Nothing more to say, just check the video.
File size: 251 kb
Video (from 0:00):
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The Alien Spaceship V2
Same as "The Alien Spaceship V1", but with high-quality textures and model, plus a custom vehicle.
File size: 1660 kb NOTE: ONLY RECOMMENDED FOR FAST SERVERS!!!
Screens (for video of the low-quality version, see "The Alien Spaceship V1"):


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Platform Racing
Race-map on a platform above sea. Nothing more to say, just watch the video.
File size: 178 kb
Video (from 0:38):
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Cave Racing
Marokart-like map in a big cave, with small Mesa's as karts.
File size: 343 kb
Screens:

[b][size=200]www.PumaStudios.nl[/size][/b]
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Puma


Joined: 30 Apr 2010
Posts: 7
Location:
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Posted: 30 Apr 2010, 22:51 Post subject: Re: Puma's MTA maps |
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Las Wateras Speedboating
Race map. Uses a custom vehicle which replaces the hovercraft; using heavy gravity, the handling get's great. The race itself takes place in the streets of a flooded Las Venturas: you sail through the streets.
File size: 102 kb
Screens:



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The Pooltable
Race map on a huge pooltable, with moving balls. Try not to get hit by a ball or you will gain damage.
File size: 131 kb
Screens:




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Hope you like it. Feel free to commentate!
Visit my site:
Visit my YouTube channel:
Thanks and enjoy!
[b][size=200]www.PumaStudios.nl[/size][/b]
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Harum
     


Joined: 25 Sep 2007
Posts: 362
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Posted: 30 Apr 2010, 23:00 Post subject: Re: Puma's MTA maps |
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Wow nice work man, thanks!
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Puma


Joined: 30 Apr 2010
Posts: 7
Location:
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Posted: 30 Apr 2010, 23:11 Post subject: Re: Puma's MTA maps |
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Do I need to upload everything myself or do you guys download what you want and upload it on the server?
[b][size=200]www.PumaStudios.nl[/size][/b]
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Harum
     


Joined: 25 Sep 2007
Posts: 362
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Posted: 01 May 2010, 00:07 Post subject: Re: Puma's MTA maps |
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You don't need to do anything, the maps are already uploaded!
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Sputs|uk
SKC Elite Member
   
 
Joined: 04 Jan 2008
Posts: 1647
Location: Land of Eng
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Posted: 01 May 2010, 00:41 Post subject: Re: Puma's MTA maps |
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Some fun, fresh ideas there, nice work!
BTW what's your knowledge of F1 circuits like..
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mak


Joined: 21 Feb 2010
Posts: 1
Location: UAE
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Posted: 01 May 2010, 05:59 Post subject: Re: Puma's MTA maps |
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CARS ?? Good Maps
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AdiBoy
SKC Elite Member
      
 
 
Joined: 22 Sep 2007
Posts: 1995
Location: Home sweet home
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Posted: 01 May 2010, 07:48 Post subject: Re: Puma's MTA maps |
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wow, nice work puma
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ViRuS
SKC Elite Member

 
Joined: 24 Jun 2008
Posts: 1495
Location: Walbrzych, Poland
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Posted: 01 May 2010, 08:48 Post subject: Re: Puma's MTA maps |
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lmao will be pwnsome with these maps on the server ; D
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Whiskey
SKC Elite Member
  
 
Joined: 22 Sep 2007
Posts: 3086
Location: Belgium
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Posted: 01 May 2010, 08:56 Post subject: Re: Puma's MTA maps |
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Very nice to see some truly creative maps. Thanks for sharing!
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."
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Puma


Joined: 30 Apr 2010
Posts: 7
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Posted: 01 May 2010, 09:26 Post subject: Re: Puma's MTA maps |
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Wow, thanks for the great comments! I sort of stopped making maps with custom models, because the servers where I was making them for/playing on couldn't handle the file size: time-outs when the map started... I got a lot more stuff, just check my site <www.pumastudios.nl> if you want to use anything for the server (send me a message if you will).
[b][size=200]www.PumaStudios.nl[/size][/b]
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Csena[HUN]
SKC Elite Member
 
Joined: 30 Jul 2009
Posts: 1056
Location: Hungary
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Posted: 01 May 2010, 10:57 Post subject: Re: Puma's MTA maps |
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You are a great mapper. I like almost all of your maps. But that pooltable map with 32 player lagg like hell. I usually have only 15 fps on it.
Drive on the pavement. Accidents always happen on the road. [SKC]Sputs|uk "Me and this map are officially over now. We were happily married in the begining, but now it's war and i want a devorce!"
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Ivan_xXx
SKC Elite Member
 
Joined: 04 Oct 2007
Posts: 3088
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Posted: 01 May 2010, 11:35 Post subject: Re: Puma's MTA maps |
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wow man thats very good. liking the race maps
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TD Mystic
SKC Elite Member
 
Joined: 23 Sep 2007
Posts: 1577
Location: Belgium
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Posted: 01 May 2010, 12:13 Post subject: Re: Puma's MTA maps |
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I checked your site and some of your videos. Seeing your work is a nice change from other *less creative* (a.k.a. boring) mods. 
Thanks for sharing!
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Ivan_xXx
SKC Elite Member
 
Joined: 04 Oct 2007
Posts: 3088
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Posted: 01 May 2010, 14:03 Post subject: Re: Puma's MTA maps |
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yeas i think we all had enough of the wankenstein remakes.
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Motabo
SKC Full Member
 
Joined: 14 Mar 2010
Posts: 239
Location:
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Posted: 05 May 2010, 15:55 Post subject: Re: Puma's MTA maps |
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What about changing the servername to SKC DD/DM 100% Puma 24/7? xD
Really awesome maps dude, keep up the good work.
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Puma


Joined: 30 Apr 2010
Posts: 7
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Posted: 05 May 2010, 16:26 Post subject: Re: Puma's MTA maps |
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[b][size=200]www.PumaStudios.nl[/size][/b]
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SyS-Req
Forum Mod - SKC Leader
      
     
 
Joined: 28 Sep 2007
Posts: 1650
Location: Portugal/Porto
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Posted: 09 May 2010, 08:48 Post subject: Re: Puma's MTA maps |
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very nice work congrats
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Full_Metal

Joined: 24 Jan 2008
Posts: 91
Location: Australia, Townsville
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Posted: 01 Jul 2010, 02:01 Post subject: Re: Puma's MTA maps |
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from the looks of them, and from what ive read, they sound fucking amazing, i should come onto the DM server to check them out and have a game with other players
cant get my new one on :(
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Larossentinel

Joined: 23 Jun 2010
Posts: 91
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Posted: 05 Jul 2010, 11:07 Post subject: Re: Puma's MTA maps |
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Nice maps.How you do that.I think I will make maps like you.
[color=#00FF00]I'm thinking about something.[/color]
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